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SCIENCE/FICTION: on Holography and Light.

I am most interested in art which examines and experiments with the mind's organization of the information it receives from the senses: "real" reality filtered through the mind's reality. With vision, the brain relies on the presence or absence of clues provided by the eyes, such as object overlap: the result determines our understanding, our "making sense." Light can define and redefine these clues, both revealing physical space and manifesting its own luminous boundaries, corridors and pathways. Experiments in light both appeal to humans' mothlike attraction to it and provide realisations of and incredulity with the deceptions our minds create.

As sculpture made entirely of light, holography confronts human vision at the perceptual level to an intriguing, sometimes baffling extent. To understand the methods behind the image provides invaluable insight for appreciating the capability of light to be rerouted and tricked, cut up and turned inside out, encoded and decoded, perceived by our own quirky detectors - our eyes, and then further manipulated by our brains.
The desire to understand and disseminate such phenomena is the reason I tirelessly scrawl explanatory diagrams of laser labs and interference on napkins and receipts.

The End of Illusions

The public is exposed to only a tiny glimpse of holography, much less how it is made. It has been used and abused in advertising gimmicks, and has captured imaginations in sci-fi movies, leading people to believe that (or wish that) a hologram can walk and talk. While dreams of a thinking and independent massless body-double intrigue our senses, the actual, physical hologram is as evocative as the fictitious hologram. Instead of using houdini-esque special effects, it relies on the wavelike behavior of light in itself. [right - 1966 diagrams]

And so, even as its development was linked to scientific innovation and the inventor a Nobel Prize awardee in physics, the overpowering mythology of holography is the fascinating tale of a retro vision of the perfectly simulated 3D future - ethereal and transparent holographic clones mingling with tangible, heavy humans. 

With such established legacies formed from its optimistic heyday following the invention of the laser in the 60's, 2006 is an interesting time to present people with holograms once more. I do not strive to deny or ignore this fantastical legacy to which it is intrinsically attached.  A historical look at "The Future" will point time and time again to ideas if simulated reality, so holography is a perfect fit: a monochromatically-lit "person," not quite alive or dead, but suspended in time to the detail of their fingernails and eyelashes: a time capsule of a being who will not age, but hover in space indefinitely.

I simply intend to understand and manipulate this already "beautiful" and strange phenomenon: and the optical properties that make this possible - the intersection of the physical truth underneath the beauty, and the strange grip of our senses to be attracted to it.

Thus in reality, we have the laser viewable"holographer's hologram," or a holographic image projected on a surface, or face seen pseudoscopically - in full dimensions but backwards and inside out. We also have holograms of light in itself, reflected internally and replayed through interference (see Untitled Projects and Auroreal). In my projects I choose to provoke the exploratory and interactive process of looking.  Where holograms used in advertising usually have a catchy, "I get it" type of immediacy, I would like to present a different aspect which calls for a more thorough, process-oriented examination. A subversion of the typical image/observer relationship, your gaze will affect its motion and attitude in surprising ways, and just might make you want to reach out and connect with the transparent image.

Mad-Science

Unless they have a physics background, most people I've met assume my work was made by a computer and are amazed when i show them an image of a lab table boasting its maze of laser-beams winding their way through an obstacle course of lenses, mirrors, microscope objectives and pinholes (not to mention gobs of hot-glue). While 3D computer programs such as Maya and 3D Studio Max create 2D images that convincingly depict 3D scenes using computational means, traditional holograms reconstruct the entire dimensional wavefront and make three dimensional images by optical/photonic means: lasers, interference patterns and diffraction. [right]

Luminous Surgery

A hologram is analagous to the way we visually perceive the world. In order for you to see me, there must be some available light to bounce off my face and into your eyes, so you are seeing a light-map of my face.  As you change your own angle, looking up, down, and around me, a slightly different sliver of this whole light-map (the wavefront) is intercepted by your eyes and you see a new perspective.   This is exactly what holography plays upon. A self portrait is the laser's recording on a trasparent film of the space I occupied:  a freezing of time and space for an instance, the lightwaves halted and trapped in a luminous web of interference patterns on light-sensitive film, to be stored for later retreival.

Object or Non-Object?

A holographic image then, is the "object" floating in the air which lacks the same atomic structure and physical mass as the object which recorded it, but is the exact replica of the evidence that the object was there in the first place. This means that light, with all its connotations as an ephemeral, suggestive, non-object "essence", is in fact the medium that this object is made out of.  

This "object" is not free-standing: it is intrinsically married to the film which encodes it in a 20 nanosecond blast of pulsed laser light [right], and rests transparent until being replayed by the precise recording angle. Just as one needs an electromagnet to properly playback a cassette tape's information, a hologram requires the proper means to decode its secrets as well. 

Yes It's A Thing!

Therefore, a hologram is not just an "illusion" of the real thing; it isn't just an illustration of it either -- it is a reconstruction, a map of light removed from me and stored away, to be materialized and gazed upon at a later time. A human's optical / cognitive system is the necessary completion to the piece. Any documentation only hints at the goings-on of two human retinas in combination with the brain.

Our Broken Machines

Most things are not readily available to normal human perception - the obvious example is light as the limited portion of the electromagnetic spectrum that humans are able to detect without instruments. We are not usually aware of where information is located; in the example of vision, some of what we see is at the object and some is only in our eye-brains (ex. afterimages) which are not perfect detectors.  Many people do not consider this since it all looks the same to us, but art truly becomes interesting when it can reveal the mechanism of our own vision to us and surprise us into paying attention.

Light and color relate so many fields, from issues of particles, wavelengths, and the electromagnetic spectrum, to more psychological moods and social associations.  My holographic experiments have required me to investigate and understand optical phenomena such as depth perception, real versus virtual images, diffraction, and coherent (ie pure) versus incoherent light.   The multiple disciplines that this medium crosses provides numerous models of viewing "reality" - physics and poetics intersect. Beauty as not merely a pleasure rush, but an underlying appreciation of truth and structure, answers that lead to more questions: an interplay of the physical world and its patterns and explanations, with the nonsensical contents of dreams and mythologies.



* thanks to ed wesly for the quality archives!

   

      invisible viewing-window



 

 

          





   
  
   
   
   
      
   [click imgs to enlarge]
     

     



          

 

 

 

 

       
             it must be a laser
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             laser interference







 

 

 

            
       pulse ruby laser controller




















 

                 
                     [diagram from spatial imaging, london]